GTA V Title Update 1.49 Patch Notes - The Diamond Casino Heist
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Grand Theft Auto VI (My Concept) (Part 1)
Hello people of gta6, this is something I've been working on for a while now, it's my ideal concept for Rockstar Games' future title, Grand Theft Auto VI. This is a long post however, you have been forewarned. So, with all that being said, hope you guys enjoy it! Let's begin with an overview: Grand Theft Auto VI is the biggest Rockstar title yet, approached with the most advanced systems ever. GTA VI will be released on Xbox Series X, PS5, and PC only, with the online mode (more on that in the next part) releasing a month after release. The game itself takes place in 3 key locations (technically 4):
Vice City (Expanded and Enhanced), in the fictional state of Flores (based off Florida)
Carcer City, in the fictional state of Garrison (based off Detroit, Philadelphia, and Chicago)
The People's Republic of Del Castillo (Based off of Cuba and Brazil, respectively)
Liberty City (VERY linear, certain portions of story playable)
Vice City:
Vice City has been greatly expanded, and now includes 2 other key locations based off of Orlando and Tampa: Mamba and Paxville. Paxville is based off of Orlando, and includes 2 different theme parks: Fun-World & AnimalDome (both based off Disney World/Universal Studios and SeaWorld). Fun-World is a one-stop shop for having the most fun you can have. From fun-rides to the weird candy the man near the entrance sells, players can ride rollercoasters, take pictures with mascots, and do side-missions from the management and employees of Fun-World. AnimalDome is a bit more based on SeaWorld and appeals to players that want animals in the game, whether in hunting, fishing, or even exploring. A new side-activity you can do is hunt for legendary animals (all across the map) and donate them to AnimalDome for rewards. It ranges from lost fish in lakes and oceans near untouched waterfalls, all the way to rare birds in forests alike. The landscapes such as the marshlands are similar to Bayou N.W.A from RDR2, with alligators and crocodiles alike in wetlands, with many other secrets to uncover. One key icon is the Gator Chain, which is based off the real life Florida Keys, 8 islands pulled together by a single highway. Another key icon is the Green Pastures, which is based off of the real life Everglades, a subtropical wetland in the heart of south Florida, filled with all kinds of natural society. A new air force base, Fort Kayak, is also included within the state as well.
Carcer City:
The newest addition to the series, Carcer City is supposed to be gloomy and dark, that of rivaling Vice City's vibrant feeling with the lights shining at night. The roads are narrow and sleek, and are very easy to get lost in because of the grid zig-zag layout. At day, you find old factories blowing out dark smoke, with lower class people getting ready to go work in their old crusty cars. The feeling heavily changes at night when you find the darker parts of the city emerged. Get yourself downtown and on rooftops of buildings, you'll find yourself feeling like Batman looking down at all of Gotham City.
The People's Republic of Del Castillo:
This is solely an island based on the likes of Guarma. On one side, you have favelas in a small, compact, linear city with a mini-airstrip for an airport, while it slowly moves onto tropical forests on the other side of the island. Free roaming is fine, but be careful as there are others who are watching you. Be aware at all times no matter what. As for Liberty City, a small portion is only playable for certain missions only, incredibly linear.
Gameplay:
The gameplay is similar to that of a mix between IV/V (realism and arcadey-ness). The car feeling is similar to IV when crashing and whatnot, but also contains elements of V's driving. Interaction with NPCs is more realistic and grounded. Walk around in a suit and people ask if you have somewhere important to be, walk around in punk clothing and get trash thrown at you. Red Dead Redemption 2's interaction system with NPCs returns with a new change: multiple dialogue options. Say you choose to greet an NPC and ask if they need help with anything. They might say yes and you could be given with two choices: a) "Sure, I'll help out!" or b) "Alright, well, hope it gets done then!". You can choose the way the characters are. Aside from antagonizing NPCs, you can pave a path for these characters depending on the way you want. Wanted levels return, as well as the 6th star. Here is the new way the wanted system would react when given stars:
1 Star: Cops Chase You, Ram into Vehicle if needed. Given a ticket ($25, $50, $75, $100, or $125) depending on what the charges were, and the star is dropped.
2 Star: Cops use tasers, use batons and whatnot to attack. You can get "Busted" if they catch you.
3 Star: Angry Cops chase you and try to take you down, no exceptions.
4 Star: Same as 3 stars except more cops are deployed and more aggression is applied.
5 Star: NOOSE deployed.
6 Star: Military and State-Guard deployed, locking off all airports (unless broken into or in the air already). Very hard to survive.
A new gameplay experience that is added is backpacks or duffel bags. This will not be realistic in the sense where it will weigh down your character and slow them down. You can store different things in either one now, whether it be snacks for refilling health, armor, or other materials you can find. You can find collectibles across the map and store them in there. Another returning feature is the stats: energy, driving, and flying. Energy encompasses the other stats such as stamina, strength, etc. The more energy you can max out, the more stamina and more health you have. Driving and flying are the same as before.
Story:
In terms of story, I think Project Americas' narrative based off of the leaks seem very interesting, and also makes for interesting scenarios gameplay-wise during the smuggling missions. Another feature I 100% want back is heists. They were done amazingly in V with their setups and then finales where you had somewhat of a variety was fun for the replay ability. The same can also be said for the Diamond Casino And Resort Heist and its diverse offerings. For characters, in terms of playable ones, I would enjoy seeing 2 protagonists this time around, maybe a male and female if possible. The game could end with 3 endings, one where our characters become enemies, one where they remain neutral (friends), and one where they begin a relationship or something like that. Other characters could be possibly a funny crooked lawyer (think Saul Goodman), maybe another Phil Cassidy-esque character as well if we're heading back to Vice (IF that is).
Last Topic, Time Period (?):
So, this is the big one. I'm having some trouble picking what time period might fit well for my ideal game. Normally, I would say the 1980s, but even then some people wouldn't really enjoy it, so I decided to take a look at past games and see where this game might fit well in terms of time period:
With this being said, I think one time period that could totally work is the 2000s, but instead of 2008 like IV or 2001, I say mid 2000s: somewhere around 2004 - 2006, with some flashback missions dating back to the 1980s (1984, 1987, or 1989). Now, the internet as we know it wasn't fully developed like how it is today, but it was still actively rising. Funny internet videos and downloading was the norm during that time. Rockstar, with its satire can actively parody the internet as it did with IV and V. Instead of using the internet to buy cars, players now actively have to go to dealerships, each with their own specific kind of cars (legendary motorsport with their fancy cars, warstock with heavy vehicles, etc). Now, for the flashback missions. Thinking realistically, it's almost impossible for Rockstar to create different models and whatnot for two different eras. Now, what I PERSONALLY can see Rockstar doing, if they do decide to go down the flashback route, I can definitely see them create a VERY linear mission-design for a small portion of the map where a mission takes place, and changing some of the buildings and billboards to fit the era (in this case, the 1980s). For example, take Vice City for example. There could be a portion of the city where the buildings are abandoned, roads are cracked up, etc. There could be a story mission where it takes place in 1984, in that exact portion of the city, where the roads are freshly paved, and the buildings are lively and booming. RDR2's jump from 1899 to 1907 is justified, in the sense that most of the map is just environments without as many buildings as GTA. So yeah, that's about it. Hopefully you guys enjoyed it, I have some more stuff on the way! If you like to add some new ideas to the existing ones or add on ideas in general, please do so.
Diamond Casino Heist Guide + TIPS - Written by /u/DatCamaroGuy
Diamond Casino Guide: So you decided that you wanna rob a casino, great! The Diamond Casino Heist is one of the best ways to earn money, but you're wondering, how do I get started? Well, you're in luck! This guide is going to teach you the ways to get the best out of the Diamond Casino Heist! Step 1: Arcade Alright to get started, you’re going to have to own an arcade. Now, it may seem better to go for the arcades on the top of the map to save yourself some cash, however, this will make all the preps much harder, as most of them take place in LS or Sandy Shores. The best arcade locations are 8-bit ($2,530,000, located in Vinewood) and Videogeddon ($1,875,000, La Mesa). When buying your arcade, none of the upgrades are necessary, as most of them are cosmetic. You’ll have to complete a quick arcade setup mission to access the basement where the diamond casino heist planning board is located. Step 1.5: Arcade Income While this isn’t related to the diamond casino heist, I thought I would put this in there. The arcade generates income based on how many games you have, going up to 5k per in-game day (48 min). The game doesn't matter, so you can just buy the cheapest one (Monkey’s Paradise, $90,000) and fill up your arcade with it. Step 2: Scope out casino After you’ve finished watching Lester scribble a big mess over the whiteboard, you’ll be able to start the casino heist. Normally, you’ll have to pay a setup cost of 25k, but since it’s your first time doing it, it’ll be free. After you’ve confirmed that you want to start the casino heist, you’ll need to finish the scope out mission. For the scope out mission, you’ll need to take a variety of pictures for Lester in order to unlock entrances for the heist. A full guide is linked here but I’ll sum up the most important ones.
Staff Lobby: This entrance is arguably the best entrance for the Silent and Sneaky approach. It gives you easy access to the control room where you can get the daily vault easily. It is also the best exit for most approaches as not many guards patrol it. The staff lobby should be around the back of the casino and should look like a white door behind some yellow bollards.
Security Tunnel: By scoping out this entrance, it gives you the ability to enter the casino as a Gruppe Sechs team for the Big Con. This entrance is the best if not one of the best approaches to the casino heist. The disguise will allow you to go straight to the vault undetected and back up, however, you will be detected when going back out of the casino on the casino access floor, so I would suggest getting some exit disguises to make your escape easier. The security tunnel should look like a big metal garage door with a security camera watching over it under the racetrack.
Sewers: The sewers allow you to burrow down right into the vault access floor giving you easy access as you are right next to the vault mantrap. The sewer exit, however, is only available in the aggressive approach.
Roof Terrace: At first glance, the roof terrace may seem like a horrible entrance/exit, however as it turns out, the roof terrace is actually a contender for one of the best aggressive exits. By taking the roof terrace, you can shoot down the guards at the racetrack while they're not being able to shoot back and then parachute down.
You’ll only need to do this mission once, and it will be completed for all future casino heists. Step 3: Vault Contents The vault contents mission is pretty easy. You’ll be given the rough location of a Duggan security guard, once you find him, you can either hack him, which can take some time but you won’t get the cops on you if you do it right, or you can kill him and grab the phone, which will save you some time but you’ll need to lose the cops before you can enter the casino. After you’ve entered the casino, you’ll need to bring out the sightseer app on your phone to find a wifi signal. After you’ve located the wifi signal, you’ll need to figure out the vault contents. Beware that you only have a limited time to do this (2 min). Since it’s probably your first time, I would recommend that you go through every camera to scope out each POI. The target will be cash since it’s your first time, which has a payout of 2.1 mil on normal. The first time will always be cash (payout of $2,115,000 on normal), but if it’s not your first time, the targets can be either cash, artwork (payout of $2,350,000 on normal) or gold (payout of $2,585,000 on normal). There is a 4th target, which is diamonds (payout of $3,257,100 on normal) however this vault content is only available for special occasions and has been removed from the vault contents. If you do the heist on hard by doing the same approach after you’ve done another one, the payout will be 10% larger. If you’ve completed all 3 approaches to the heist, you can cancel the heist which can be helpful if you’ve got a bad target. Link to this is here. Step 4: Selecting your approach Once you’ve finished the vault contents mission, you’ll be able to select your approach. There are 3 approaches to the diamond casino heist. Silent and Sneaky, The Big Con and Aggressive. For beginners, I would recommend alternating between Big Con and Aggressive, because those are the easiest ones. For Big Con, choose the Gruppe Sechs disguise for the easiest entry. Aggressive is good for newer players however it does end up in a lot of money loss. After you’ve got the gist of it, alternate to doing Silent and Sneaky in place of aggressive for a bigger payout. Step 5: Selecting your support crew After you’ve selected your approach, you’ll need to select your support crew before you can do any of the prep missions. Selecting your support crew is very simple. You’ll need a gunman to source guns, a driver to source cars, and a hacker to delay the nerve agent inside the vault. Selecting your support crew depends on the approach and target in the vault. For Big Con, SnS, any target EXCEPT for art, you’ll want the worst gunman (Karl Abolaji, take his Micro SMG on big con, heavy revolver on aggressive and on SnS the choice is up to you), the worst driver (Karim Denz, take his sentinel classic) and the best hacker available to you, for most people, this will be Paige Harris (unlocked when the Terrorbyte is purchased, gives 3:25 in the vault when undetected and 2:23 detected). For aggressive, you’ll still want to have the worst driver and best hacker, however, the gunman is up to you since you’ll be using guns a lot. I normally go with Charlie Reed (unlocked when purchasing a hangar), he takes a 7% cut (2% more than Karl) and gives you an assault SMG, however, you can get by with Karl, as every gunman gives you an SMG to go along with another weapon, which is still a perfectly fine weapon. For Big Con, SnS and the target is Art, if you and your heist partner can both hack very well, you can get by with Yohan Blair (takes a 5% cut and gives you 2:51 in the vault if you are undetected and 2:01 if you are). Step 5.5: Secret heist crew members There are 2 hidden heist crew members that can’t be unlocked by purchasing a business like most heist crew members. There 2 are Patrick McReary and Avi Schwartzman. Patrick McReary is a gunman who takes an 8% cut and gives the choice a Combat MG or an Assault Shotgun in aggressive. Avi Schwartzman is a hacker that takes a 10% cut and gives 3:30 undetected in the vault and gives 2:22 if you are detected. To unlock Patrick, he spawns as a random event around the map. He spawns in a police car that you will need to hijack. A guide is linked here. To unlock Avi, you’ll need to destroy 50 signal jammers that are located around the map. A guide is linked here. Step 6: Prep Missions Now that you’ve selected your support crew, you’ll be presented with a plethora of prep missions. Some mandatory and some optional. To complete these missions, I suggest that you use a Kuruma, Buzzard, or Oppressor Mk2 to make your life easier. In some prep missions, you will not be able to call Lester, so be prepared. All of the missions can be done solo but it makes it easier if you have a friend with you to help you out. Now onto the optional prep missions. Optional prep missions, are, as the name suggests, optional. The optional prep you should do depends on the approach. If you own a penthouse and have completed all of the missions, you will gain access to the security intel mission. It’s very easy to complete and you will only need to do it once. A nice trick is that the gauntlet actually spawns when you start the mission, not when the cutscene is triggered, so you can just shoot the driver and take the gauntlet. A guide will be linked below. Let’s start with Silent and Sneaky. For Silent and Sneaky, the optional prep missions depend on your skill level. If you’re an experienced player, you don’t need to do much, only level 2 security passes. Power drills you can do if you think you have enough time. However, if you are a very new player, I’d recommend that you do patrol routes, Duggan shipments (you only need to destroy 3 to get rid of their bulletproof helmets), level 2 security passes, emp device and infiltration suits and power drills if you think you have enough time. If you do all these, the heist should be a breeze. Going onto the Big Con, if you’re doing Gruppe Sechs, you don't need to do much. You only need to go through one door if you exit out the staff door, so you can decide if you want to do level 2 security passes or not. Patrol routes do make things easier, however are not necessary. Again, only do power drills if you think you have enough time. Make sure you do exit disguises. Noose and firefighter are exactly the same, so do firefighters since it has an easier mission. For aggressive, again, patrol routes make it easier but are never necessary. Make sure to do Duggan shipments. You can solo it, but it will be much easier with another person. If you don’t get them all you can just close the game and you’ll be able to do the mission again. Reinforced armor allows you to take more damage, so I would recommend it even if it makes you slower. Be sure to also do boring machine as it allows you to enter through the sewers. Make sure to also do level 2 security passes unless you really like hacking doors. Step 7: Finding people to play with Now that you’ve completed all your required prep missions, you need some people to play with. If you don’t have any friends to play with, I recommend checking out HeistTeams or the GTAO Discord LFG Channels to find people to play with. Make sure to have good communication between your teammates otherwise the heist will be in chaos. Step 8: Completing the heist Now that you’ve got a solid heist crew waiting to grab all of that sweet loot out of the casino’s vault, you’ll be able to start the heist. If you're doing aggressive, the plan is pretty simple, shoot your way in, grab the loot, then shoot your way out. The easiest entry for aggressive is sewers, and the easiest exit is the eastern roof terrace. If you exit through the staff lobby, you’ll get shot a ton when going over the racetrack, however, if you exit through the roof terrace, you can shoot the guys behind the stones on the racetrack then safely parachute down. For The Big Con, I’m going to assume you’re doing the Gruppe Sechs approach. By doing the Gruppe Sechs approach, you can pretty much waltz into the vault and back out of it, just be careful that this has some limitations. When going back up the stairwell/elevator to the casino access floor, the guards will have checked the vault and know it’s been robbed, so you disguise ain't gonna work anymore. I strongly suggest getting exit disguises, as they will greatly help your escape. The easiest exit for this is the staff lobby. For SnS, I’m not really going to go into too much detail here because there’s a full video linked below. What I will talk about is when to use the emp (If you did the prep mission). I recommend emp’ing when you’re at the vault access floor, allowing you to waltz into the mantrap, or when you're coming back up to the casino access floor and are in the mantrap. Be warned that if you decide to get the daily vault when you trigger the emp, the emp’s timer will run out before you can get to your exit, so plan ahead. The easiest entrance for this is the staff lobby and the easiest exit is also the staff lobby. Tips and tricks to complete the heist
If you are disguised, do not bump into any of the guards. They will detect you and start shooting.
In the control room, there is a button that you can press to open the door to the daily vault. One person has to hold the button while the other goes in and grabs the cash. This can be done with any approach.
Running and jumping is faster than just running normally, use this to your advantage while inside the vault.
Running in first person is actually faster than 3rd, so use this to your advantage when trying to knock out guards.
Don’t bother trying to escape the cops by hiding in an alley or something, either take your car into the sewers down by the LS river or take the heli that usually spawns on top of the police station. The sewers will result in you losing less money, however will be much slower. I will link both of these methods below in the useful media section.
Normally when exiting the casino from the staff lobby without any disguise, you’ll need to knock out a guard to the left of the swat fan to your right, before hugging the race track wall and then dropping down. I have found that sometimes if you run, the guard will hear you and detect you, causing you to get shot at. To prevent this, walk up to him making sure you stay out of his FOV then knock him out.
You walk much faster in the casino if you are in first person, making the vault contents mission much easier.
In prep missions, you can change any accessory (glasses, hat, ect.) to lose 1 star which is useful on missions where you can’t call Lester to remove your wanted level.
On some missions, you can lose the cops by entering your Terrorbyte/MOC/Avenger.
On some missions, you can lose the cops if you accept Lester’s apartment heist invite. This only works if you have a heist active.
In the hacking device mission where you have to infiltrate the FIB building, you walk a lot faster if you aim down sights on any gun, however, if you go into any agent’s LOS you will get detected instantly, so be careful when using this trick.
You can upgrade your getaway vehicles in the arcade by getting in them and pressing the button shown on the prompt that appears on the top left.
Diamond Casino Heist FAQ Welcome to the Diamond Casino Heist FAQ! This thread is going to go through all of the new changes and content added to the Casino Heist DLC. The information in this thread is up to date as of 28/7/2020. Release Date Announced on December 5th and released on December 12th, 2019, the Diamond Casino Heist is the latest DLC to come to GTA Online as of July 25th, 2020. This DLC adds a bunch of new content, including new vehicles, properties, vehicles, and a brand new heist! New Content Vehicles: Maxwell Asbo (SSASA): $306,000 - $408,000 Karin Everon (SSASA): $1,106,250 - $1,475,000 Lampadati Komoda (Legendary): $1,275,000 - $1,700,000 Vapid Retinue Mk II (SSASA): $1,215,000 - $1,615,000 Ubermacht Rebla GTS (Legendary): $1,175,000 Maxwell Vagrant (SSASA): $1,660,500 - $2,214,600 Grotti Furia (Legendary): $2,055,000 - $2,740,000 RUNE Zhaba (Warstock): $1,800,000 - $2,400,000 Karin Sultan Classic (SSASA): $1,288,500 - $1,718,000 Nagasaki Outlaw (SSASA): $951,000 - $1,268,000 Declasse Drift Yosemite (SSASA): $981,000 - $1,308,000 Dinka Sugoi (SSASA): $918,000 - $1,224,000 Dinka Blista Kanjo (SSASA): $435,000 - $580,000 Nagasaki Strider (Legendary): $502,000 - $670,000 Dewbauchee JB 700W (Warstock): $1,470,000 Overflod Imorgon (Legendary): $2,165,500 Albany V-STR (Legendary): $1,285,000 Progen PR4 (Legendary): $3,515,000 Ocelot R88 (Legendary): $3,115,000 Nagasaki Blazer Lifeguard (Warstock): $62,000 Brute Boxville (Warstock): $298,500 - $398,000 Declasse Bugstars Burrito (Warstock): $450,000 - $598,000 MTL Fire Truck (Warstock): $2,471,250 - $3,295,000 Declasse Lifeguard (Warstock): $865,000 Brute Stockade (Warstock): $1,680,000 - $2,240,000 Weapons Ceramic Pistol (Ammunation): $20,000 Navy Revolver (Unlocked after finishing the Los Santos Slasher treasure hunt): Free Properties The release of the Diamond Casino Heist DLC introduces a new property: arcades. Arcades are a passive business that allows you to host the diamond casino heist. The maximum daily income of the arcade is $5,000. They are purchasable from Mmazebankforclosures at 6 different locations. The cheapest is at $1,235,000 (Pixel Pete’s, Paleto Bay) and the most expensive being at $2,530,000 (8-bit, Vinewood Hills). Customization options on offer are 2 arcade styles, $290,000 - $470,000, 8 mural options, $50,500 - $107,500, 8 floor options, $78,000 - $165,000, 8 neon art styles, $107,500 - $320,000, personal quarters, $150,000, high score screens, $295,000 and a garage $215,000. 2 extra options are available to purchase from the arcade computer, which are the master control terminal, $1,740,000 and the drone station, $1,460,000. A variety of arcade games are also available to purchase, ranging from $90,000 to $420,000. Credits u/Pepperooney_ for adding a bunch of info on the tips and tricks section u/what_it_dooo for suggesting the roof terrace and the hacking device trick
Possible announcement date hinted in GTA Online The Diamond Heist Update
In a previous post someone took a photo of the inside of the Casino during the heist (https://www.reddit.com/GTA6/comments/eafwwi/why_split_the_word_up/ ), and pointed out that the word "Service" on the right wall was split into SER on top and VICE on the bottom, and noted that it was odd considering Rockstar could've adjusted the font size to avoid splitting the word in two. On the left side of the wall we can see DIAMOND written on top, and 510 on the bottom. If we put the bottom portions together we get "510 VICE". Now, it could mean a lot of things, one of which is 5th of October. Someone mentioned in the comments that they heard Madam Nazar (added in the new update) saying "I see numbers, 5, 1, 0, 2, 0". If we merge this with the previous finding, we get 5th October 2020 or 5/10/2020. To give this a bit of context, if we look at recent Rockstar Games trailer releases, we can see GTA 5 Trailer 1 was released 2/11/2011, GTA 5 Trailer 2 was released 14/11/2012, RDR2 Trailer 1 was released 20/10/2016, RDR2 Trailer 2 was released 28/09/2017. So as we can see, the first few trailers of recent new Rockstar games release in Q4 of the year, which correlates with the 5/10/2020 date. As always, this is merely hypothetical, but a lot of pieces fit together well here. Let me know your thoughts.
Edit: confirmed date is December 12th, close enough i guess I looked at recent GTA Online DLC release dates and noticed a pattern (which is probably just a coincidence) but this is what i noticed. Doomsday Heist, released Dec 12th, 2017 on a Tuesday. After Hours, released July 24th, 2018 which is a Tuesday, too. Arena War, released Dec 11th, 2018 (one day off Doomsday Heists' release date!) which also is a Tuesday. Diamond Casino & Resort, released July 23rd, 2019 (one day off After Hours' release date), which is also a Tuesday. Taking the same month and day from the Arena War release date and removing a day similarly to the Casino DLC, it would be Dec 10th, 2019 which would also be a Tuesday which makes it perfect since that is the weekday when R* usually (if not always) releases patches. Now of course this is just speculation and R* is known to be fairly inconsistent with their stuff but i just wanted to share this anyways.
Last Week This post lists everything Rooster Teeth has released from May 9, 2020 to May 15, 2020. The organization of this post follows the order of the links on the sidebar on the website. First exclusive content is surrounded in asterisks ( *EXAMPLE*) while content that is currently exclusive but will be available publicly later is followed by an asterisks and the date in which it will be free (EXAMPLE*Free May 23rd.) This does not include content that will lose exclusivity on the day this post is made (May 16th.) NEWS:
You’ve been asking for it, Credible Leak for GTA VI. spoiler Everyone has been waiting, a credible leak for Grand Theft Auto 6. I will not be stating my name or anything, this is a personal throwaway account, But I do work at Rockstar North. This next addition to the title will be keeping the tradition of roman numerals, ( GTA VI ) but I will often refer to it as GTA 6, to make things easier. be sure to read everything, as I have taken the risk and time to leak a lot of vital information. —WARNING— * IF YOU DO NOT WANT A SPOILER ON THE MAIN PLOT OR FEATURES OF GTA VI, DO NOT READ THIS POST * First off I’d like to state that all previous leaks about GTA 6 is a hoax. All of the leaks regarding GTA 6 taking place in any other area than Vice City, is a hoax. I will be breaking down the characters, storyline, and more. Grand Theft Auto VI is designed to be the most developed video game in history, and redefine open sand box games, letting the player fully immerse in the world and storyline. In Grand Theft Auto 6 the game will take place in Vice City, but the previous storyline leaks etc, is all fake. The plot is completely different,. The game will host 3 protagonists, one being a middle aged white man named John Brooks. John is going thru a mid-life crisis, and lives on the returning area called Starfish Island. John essentially is a life long career criminal, and exposes the player to a new crime element, fraud. John was born in Carcer City, and moved to Vice City at age 17, after running away from his foster parents, not much is known about his previous life before then, except he was in a very poor family. John got into the fraud game in the early 2000’s, and he is 38 in game. he earned his money thru many fraudulent activities like credit card fraud, bank fraud, and did a few small bank jobs, and laundered his money with his own car wash business. He lives in a $1.8m mansion that he bought with his illicit gains, and the FIB are on to him. He borrows money from the local gang in Little Haiti, where fraud is very prevalent, and he starts getting back into his older habits to pay off the gang. The FIB notices this, and he ends up doing dirty work for the FIB, in order to keep his freedom. The second character is Samuel “Shotta” Stevens, who is a member of the Haitian gang. He is a black, Haitian based character with more character development, than Franklin from GTA 5. He is 26 in game. The game also focuses more on crime, and the gang element. The player will experience the brutal reality of the gang life in Vice City, in the slums of Little Haiti, from loan sharking and repossessing the unreliable clients, to brokering the sales, that being kilos of cocaine, for the South American Cartel. Samuel lives in a Section 8 apartment, in the Little Haiti Neighborhood with his grandmother, Amy. Samuel just wants to move out of the hood, but loves the gang lifestyle, and this gets him caughtup in the FIB drama with John. The FIB cuts him a deal also, if he can snitch out his gang, which the player can choose to cooperate, or refuse. This will change the storyline of Samuel dramatically. If you choose Option A: Snitch on the gang, You will snitch on the gang and work with John, who will show you the ropes of Fraud, and you both will defraud the bank of Schlongberg Sachs, commit multiple heists, and become a protege of John. Or of course you can choose, Option B: Refuse. Refusing will make Samuel a target of the FIB, and this causes him to gain more respect from his gang. The respect system from San Andreas is back, but new and improved. Samuel will expand his gang operations from Little Haiti, all the way to the Vice Keys, and beyond. The Third Character is a man named Xavier Gonzalez. Xavier is a latino man born in Vice City, he is 40 years old, and a cocaine kingpin. He lives in Downtown Vice City in his lavish $1.5m penthouse. Xavier is friends with John from the beginning of the story. Xavier is apart of the story no matter what option you choose, providing cocaine to John to sell, OR, Providing cocaine to both John AND Samuel, to sell together, and to strengthen the gangs funds. The gang system is similar to Red Dead Redemption 2’s system, and also has elements of GTA San Andreas. Xavier is also tied in directly to the nightclub business as well, having stakes in the returning Malibu Club, now run by the Jimenez Family, a latino Mafia, who has ties directly to the South American Cartel. Each Character has a different personality and lifestyle, and will be a exceptional experience for the player. Former characters from past GTA’s will be making appearances. Luis WILL be returning, being a manager of the Malibu Club, Stranger and Freaks missions are returning with a more in depth story for every one of them, and Michael De Santa and his wife, Amanda, will be returning also, living in a beach house, although their children will not make any appearances. The both do not play a VITAL part in the storyline, but will have stranger and freaks missions for any character, with all different outcomes. For example, passing by the state penitentiary, you may just recognize Lamar Davis, in a bluish grey jumpsuit, embellished with a pair of handcuffs wrapped around his wrists, demanding for a ride. The map of GTA VI, will be bigger than GTA V and RDR2 combined, having several counties, having Vice City, based on Miami, the Vice Keys, based on the Florida Keys, The Everglades, based on the swampy Everglades in Florida. The game will also feature Orlando, which is named Corlado, and Tampa, named as Gulf Shore City, but downsized a bit. The game will feature sprawling countryside outside of Vice City and Corlado, with countryside towns, named Canisville, Centura, and Sentinel Point, along with towns along the Vice Keys. There is an Air Force Base, based of off Eglin Air Force Base, named Fort Sentinel. The Ocean is the Atlantic Ocean, with more shipwrecks to discover, plants and animals, and more. The game itself has as many animals as RDR2, and the player can hunt if they choose, although this is just a more of a minigame. Vigilante Missions will be back, along with Taxi Missions. Character Customization will be better, from the belt on your waist, to the socks on your feet. Choose to your liking of luxury watches, rings, chains, earrings, featuring plain jane, to diamonds and rubies, emeralds, and more. Belts can be worn along with hightops, to lowtops and boots, and dress shoes. Pantlegs can be tucked into the footwear you choose, if the option is available. Tattoos will be back, along with hair customization. John is white so he can tan, or be sunburned, and the core system from RDR 2 is back aswell. Since the core system is back, you will have to also bathe, to stay clean, otherwise you may notice changes in your cores. You will have to eat to replenish cores, so you can cook in your safehouse, or go eat out in a restaurant, whether it be fast food or upscale. All characters can have relationships with women, similar to GTA 4 and GTA San Andreas. You will be able to buy extra safehouses around the map, and the amount of vehicles will be the same amount that are in GTA Online, and more. Every vehicle will be returning, and first person mode will be more enhanced, with more realistic vehicle interiors to immerse the player into every aspect of the game. South America will not be apart of the game, only Vice City and surrounding Areas. Skills from GTA V is also being integrated back, along with exercising, to boost strength. Agility is a new added skill, and Strength will affect how hard you punch, kick, or melee in general. Special Abilities so far, will not be coming back. This may be tweaked before release, but if they return, it will not be a major part of the game. Car Customization is more advanced, different leather trims can be changed colors, along with wood trims and marble trims. You can add satellite radio, which lets you listen to radio stations in Los Santos, and Liberty City, but so far there is only two stations from each of those cities. You can also listen to all the radio stations across the counties. Neon is back, new spoilers and liveries as well, Along with different colors of tint. Subwoofers will be a standard upgrade as well. The drug dealing system from GTA: China Town Wars is also returning, but a bit revamped. This is where the post office system comes in, from RDR2. Pounds of Marijuana sourced from Los Santos delivered by mail, to a post office near you. From weed to tabs of LSD, all the way to meth, heroin, and cocaine, you can reap major profits. Casinos will be returning as well, one being a resort, others being small-time casinos. You will be able to rent a room in the casino and resort. The casino is named as the Malibu Casino and Resort. Gunplay is improved with new realistic sounds. Interiors are just as detailed as GTA V or RDR2, if not more, I’d say. The insurance system from GTA Online will be integrated into GTA VI’s story mode, so losing a vehicle will not happen. There is an abundance of new and old activities, that being over 50 strangers and freaks missions, drug supplying, or drug running, similar to GTA TBOGT’s drug missions. You can hunt, as stated before, but is more of a minigame than a money maker. You can fish as well, as fishing is a very popular sport, in modern day Florida. There will be four strip clubs scattered around the map, one of them named Vanilla Unicorn South East, which is owned by Trevor Phillips, who is planned to make a cameo, only to be featured in a cutscene so far. Nightclubs as I stated before, will be a thing. There will be 3 nightclubs, where you can take part in a few activities, like dancing, where you can meet your date in game, or drinking and smoking. Bounty hunting will not be a thing, but dirty work for the FIB throughout the story will be similar. Pool and bowling is returning, along with player skills, exercise and working out also is a thing, as stated above earlier. Convenience stores and gas stations will feature many products you can purchase. Snacks, that being Phat chips, (different flavors yield more health and core restoration) candy bars, ( EgoChaser, Meteorite, Zebra Bar, and more) drinks, (E Cola, Sprunk,) Alcohol, (Pisswasser, Champagne, Logger) Redwood cigarettes, and cigars. The stores will be setup similar to RDR2’s store system. You can rob the stores, and also start a protection racket, and extort them. Pharmacys will be in the game, to purchase portable med kits, or you can rob the pharmacy for drugs and money. The way you eat can also affect your character’s health, and weight. Similar to GTA San Andreas’s system. Merryweather will return, but won’t have the same presence as it did in GTA V. Merryweather ends up not being able to operate on U.S. soil, and goes out of business as a hit is put on Don Percival, by one of the returning characters from GTA V. An advanced parkour system is integrated as well, similar to GTA IV’s. Gun stores will be prevalent as this is based off of Florida. The homeless man who found the diamonds, from GTA TBOGT will also make an appearance as a gun store owner, as he has proceeded to purchase and start a gun shop in the area of South Vice Beach. The black market for weapons is featured in this game as well, similar to fences in RDR2. You can also craft bombs/projectiles if you have learned to. Realism is a goal of this game, without being too overwhelming. Guns and weapons will need to be cleaned. If you shoot a gun, you will smell of gun powder, this may be noticed by civilians or police officers, and they will make comments about it. If you have not bathed, you may just get absurd insults slurred at you. If you have blood stained on you, and you smell of blood, people may give you weird looks, or may just make a call to the local Law Enforcement. As for those who DM me or ask about Strangers and Freaks, or mysteries and riddles, the paranormal world will be featured in GTA VI. You may encounter serial killers, or creepy sightings in dreary areas. Strangers and freaks will all have its own unique storyline. The weather system is IMPROVED SIGNIFICANTLY aswell. Hurricanes do take place, but only during certain parts of the storyline, and floods may occur in marshland areas and anywhere away from mainland. Melee Combat system is based off of strength, and Agility, which is a new skill, as stated above, and is improved heavily. Hand combat is influenced by strength and agility. Based on how hard you hit the opponent, you may bruise them, and bruise yourself. The chainsaw is returning as well. The limbs and gore is back from RDR2 Dialogue System from GTA San Andreas and RDR2 is back, and improved, with different responses every time. GPS and Navigation System will be improved, showing the quickest routes, from alleyways to the freeway. Every street will have a name, and the GPS voice from GTA IV is returning as well, get ready to hear “Turn Left in 500 yards, Bing Bong.” Planes will have autopilot, and you can fly to each city with plane tickets, or on your own. Driving mechanics will be similar to GTA IV’s, but combined with the smoothness of GTA V’s mechanics. Damage to the vehicle will be more detailed then ever, featuring airbag damage as well. Six star wanted level is back, with FIB being the 6th star. There is multiple law enforcement agencies. VCPD, GSCPD, CPD, SPPD, Highway Patrol, FIB, IAA, Viceland State Patrol, as well as the NOOSE. Being arrested results in you serving time, similar to RDR 1’s Jail time mechanic, showing you all of your charges while you sit in a cell. The first time you get arrested it will show your character being booked, and you will have to take a mugshot and be fingerprinted. Depending on the county or city you’ve been arrested in, you will be known to local law enforcement and even law abiding citizens, depending on how severe your charges are. Random events are more realistic than ever. depending on the wanted level you’ve attained, there is a system similar to the bounty system of RDR2. The more crimes you’ve commited that have gained attention of law enforcement, you have a chance of getting your hotel room getting kicked in by noose, your safe house getting staked out by undercover FIB, even being pulled over if you have commited a number of crimes in the same vehicle. You may witness muggings, or even be mugged yourself. You will encounter situations with homeless people to the rich and famous, with all different outcomes. Real Estate as stated before, will be available to all three characters. Businesses will be available, illicit and legal, from businesses to launder cash for the gang, to illicit businesses like credit fraud rings, to counterfeit cash. Safe houses will be available as well. A penthouse in Corlado, a modern mansion on Starfish Island, a beach house on Ocean Beach, a small quaint house in Canisville, a traditional house in Gulf Shore City, a vacation-style home in the Vice Keys, to small apartments in small towns like Centura or Sentinel Point. Each character will be able to purchase any of these properties, but it will be tied to just the one character that purchased it. Hotels and Motels will also be available to rent rooms and bathe in, one being the Gulf Shore motel, a dingy motel room for cheap, perfect for someone wanting a cheap stay. The Malibu Casino and Resort near Vice Beach, a 5 star luxury stay, with a two-story penthouse with a jacuzzi the player can bathe in, with views of Vice Beach, and the nearby Ocean Beach. There is 4 hotels and 2 motels scattered across the map, each with unique interiors and different amenities. Purchasing vehicles you can enter a dealership, or purchase online and have it delivered to a garage. Pegasus Concierge is returning. Certain stolen vehicles will have trackers, and will not be able to be modified, same as GTA V. The stock market is also returning, BAWSAQ and VLSM ( Vice Land Stock Market ) and can reap heavy profits as well. Character customization is not just clothing, tattoos, jewelry and hair customization. You can also purchase 3 different phone models. an iFruit phone, based on the iPhone Xr, a Badger phone, or a Whiz Wireless. You will also be able to purchase ringtones, as you were able to do in GTA IV. You can also purchase an iFruit watch, based on the apple watch, which you can take calls on, if you change your settings. As stated above, NPC’s will notice the clothing you wear, the way you look or smell, the car you drive, and the jewelry you wear, and will make comments on it. The game is set in the summer of 2018 to 2019 as the storyline proceeds. This game WILL BE PS5 Exclusive, for the first month. It is projected to not release until mid 2020, BUT MAY BE DELAYED. I have broken down the storyline, key elements of the game, and if anyone has anymore questions I will be happy to answer. I know so much about this game as I’ve been working on it since the start, and I’m not afraid to get in trouble, as this is a throwaway. I will not be responding to negative comments, claiming this is fake, because I will not waste my time with non-believers, only true questions. all content is confirmed unless it has been mentioned by me to not be officially confirmed already, and anything may be scrapped before release as cut content, but is unlikely
What is the release date for the Diamond Casino? The Diamond Casino and Resort will opened its doors on Tuesday, July 23rd, 2019. You can update and start playing now on PC. GTA casino location ... GTA 5 Online Casino Heist Countdown: DLC Release Date, Start Time and Updates 12/11/2019 The next big GTA 5 and GTA Online update is coming this tomorrow, and it'll be ready to roll out on PS4, Xbox One and PC. The Diamond Casino Heist is a content update for Grand Theft Auto Online, released on December 12th, 2019. 1 Description 2 Content 2.1 The Diamond Casino Heist 2.2 Properties 2.3 Jobs 2.4 Characters added to GTA Online in this update 2.5 Character Customization 2.6 Collectibles 2.7 Weapons 2.8... More specifically, Rockstar Games has revealed that The Diamond Casino Heist is releasing on December 12, which is next Thursday. And of course, like GTA Online, it will be 100 percent free, and ... Release Date December 12, 2019 Game Edition GTA Online Platforms PC PlayStation 4 Xbox One. Prepare yourself for the biggest, most audacious and complex criminal operation to ever hit Los Santos: The Diamond Casino Heist - now available in GTA Online. Infiltrating the most extravagant entertainment and luxury living complex in the entire state won’t be easy, and careful and comprehensive ... The GTA Casino Heist is now live, so you can hop in as soon as you’re able. Rockstar confirms the GTA Casino Heist release date is December 12, 2019, so we knew that much. Prepare yourself for the biggest, most audacious, most complex criminal operation ever to hit Los Santos in The Diamond Casino Heist – coming December 12 to GTA Online. Rockstar Announces GTA Online Diamond Casino Heist. ... Release Date:October 1, 2013. Where to Buy 2021 Gaming Laptops with the Newest GeForce RTX 3060, RTX 3070, and RTX 3080 Video Cards. As confirmed by Rockstar Games, the new GTA 5 Diamond Casino Heist is scheduled to be released on Thursday, December 12, 2019. This will be made available on PS4, Xbox One and PC and is expected ... Rockstar Games has confirmed that the new GTA 5 Online Diamond Casino Heist will be released on Thursday, December 12. [Image: Shutterstock.com] Confirmation from Rockstar Games