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submitted by << !!! CONTENT HEREFORTH ARE OPINIONS AND SPECULATION FROM PREVIOUS PLANETSIDE DEVELOPERS. DO NOT USE THEM AS FACTS. !!! >> As no one really compiled the data from
Planetside 2's current state into one place, I decided to do active tracking for informational purposes of what we currently know for Planetside community public use, and these difficult times in the uncertainty of the game.
Due to moderator request, this post has the exact content they have written. Less easy to read, but has all context directly.
BBurness (Bryan Burness, Senior Designer, then H1Z1 designer)
Q. In your opinion, is the game going to shut down within 6 months? A. Nope; not unless a significant number of people stop playing (please do not do that) or daybreak itself shutdowns (please do not do that as well)..
Watching how PS1 died shows how it may happen:
- Players will slowly leave overtime, login in less and less, just as they have been for the last 7 years.
- There will be a exodus point, the point where the concurrent player numbers no longer provide an enjoyable/unique experience for the majority and the exodus happens; a sharp fall off of max current player numbers.
- There will be a core player base, the diehards that refuse to leave, refuse to let it go...
- Any point after exodus DBG could sunset the game; it will happen someday; hopefully we have a new and shiny Planetside game by then.
Not six months, unless DBG does something really, really stupid in that time; like hyper monetize the game... You could check out steam stats trends and with a arbitrary exodus number (say 300), you could make an somewhat educated guesstimate as to when that might be; but it would be only slightly more informed than looking into a crystal ball.
Q. hopefully we have a new and shiny Planetside game by then
Alright, pls clarify that. Do you know about anyone already working on such endeavour?
Do you know about anyone planning to work on such endeavour?
Do you know anyone who you would see capable and willing to work on such endeavour?
A. Do you know about anyone already working on such endeavour?
Nope
Do you know about anyone planning to work on such endeavour?
Nope
Do you know anyone who you would see capable and willing to work on such endeavour?
Anyone? as in people/persons; yes, many, many people are both capable and yearning to make Planetside 3; Do I think DBG can do it and do it well? Nope...
IMO, The problem isn't the game developers remaining at DBG; they are more then capable and willing to make a great Planetside game. the problems as I see them are:
- Cost/Time: Plasnetside 3 will likely need 3-5 years development; DBG has dwindling revenue stream and they have so far been incapable of delivering a successful game; I just don't think they have the money to do it right. Outside funding is certainly a possibility; I think it could be a wise investment providing they pay attention to the next point.
- To much executive oversight/control: I admittedly don't have a complete picture here (any execs who want to stop by and clear things up a bit, by all means please do), as I wasn't involved in executive meetings. All I can say is on countless occasions leads would go into exec meeting and come out with plans for things I had never heard even discussed in the pit (I sat across from a-sites, Carto and near other non public facing leads, so we talked about ideas/concepts a lot.); many times these struct me as "WTF?!?" kinda of ideas. AutoRoyale was probably the closest I worked with the executive level (almost daily meetings), I got a couple stories on that one as well; such a waste...
In terms of outside companies: Absolutely, some may not agree but I honestly think Amazon Games (under Smed) would be a good fit; he shared the vision for Planetside 1, lets get back to our roots and see what we can make. It's not limited to them, there are a a large number of really good game companies out there that could do amazing things with the Planetside franchise. Keep in mind, there are nightmare scenario companies out there as well (think Planetside 3: Mobile Casino and Store) and not to scare you too much but they have a TON of money to spend. I for one am ready to roll the dice, I want to see DBG get paid and happy, and at the same time, Planetside to have the best chance at a bright future.
Q. More focus on PS2? Interesting, why specifically do you think they'll go that route? I also look forward to Sunderdome. For what it's worth, PS:A was pretty fun.
A. Disclaimer: Opinion based and speculation
1) Because it still makes money..its the only valid option they have taking into account the news of DBG setting up "separate franchise teams" and assuming the planetsides stick together.
2) I know who they laid off, and the people they let go (not myself, because somehow a fellow Redditor, who I'm not entirely sure wasn't my mother, correctly deduced level of my incompetence) and that list screams "oh shit! oh shit! oh shit! everything is on fire!!" , atleast to me; seriously half of those people probably got poached while walking out the door yesterday.
My guess...(unless teams get full autonomy from execs)
They monetize the crap out of PS2, in the hopes that the new marketplace content will bring people back to the game (I will laugh while weeping if I'm right about this one..)
PSA makes a hailmary play with Sunderdome or other mode and/or spends some money on marketing
Q. Do YOU think there's any chance the Planetside IPO will be purchased? A. I do..It has value and was purchased from Sony by a company who at the time stated in they had a five year plan and suggested (at least how I remember hearing it) that they would sell off the company at that time.
Now for the speculation...I'm the furthest thing from an expert here
- We are approaching the five year mark
- We just saw the plan to break the company up into bite size (perfect for selling) chunks
- Nantg H1Z1 sell shows a willingness to sell IP/license.
- Asking price is dropping, state of PSA couldn't possibly help on the front.. Now, all of us know that has no impact on the viability of a future Planetside game; but to be honest I'm not sure the "suits" are entirely conscious of that fact; and buyers may try to capitalize on it (wishful thinking?)
- It has Value, they will either develop under it or sell/license it; the longer they wait the more the value drops.
- I do not believe DBG will try to develop PS3 at this point unless they get an influx of cash.
- I really, really want it to be...wins for everyone, I do think if someone buys it it will be for Planetside 3
Q. Why did CAI even happen and why was the feedback ignored? A. Hey, So i mentioned in another thread I may not have been on the team for that update (already moved to Mercs/H1Z1) so I can't really speak about it directly. Although I think we were discussing the initial concept when I left. I remembering something about a Lib change early on, making ESF more of air superiority vehicle; having ESF control the sky would allow libs to bombard the ground; I remember liking that on a conceptual level.
As for feedback being ignored, I can't speak to that directly. I can list a few reasons it may have happened.
Direction from above; particularly if there was a monitization aspect to it. Unless a money feature was being introduced I doubt this was it, and honestly one of the hidden benefits of H1Z1/PSA development is it helped kept what we called "Exec Agro" off of Planetside and the other established games; it's kinda like giving them a shine toy to play with over there so the important work can get done here. (Goodluck with the agro Wrel :P) Example time!: Construction Update, we had Orbital Strike and a few other features that we felt really brought the system together ready to go for the launch; but just before that the execs/marketing saw the OS (on screen) and felt that it could be used to drive sales in a future update; so they had us pull that along with a few other features; compromising the system as designed. ~6 months later they basically said nevermind at told us to release the everything else...
The people implementing didn't agree with you.. feedback is feedback, Devs consider it and then make decisions based on their goals for the system/feature.
Feature was designed/planned and then passed onto people with different ideas for it making early feedback requests..awkward...Looking at the timing on this, this isn't impossible.
Q. I think this means PS2 and Arena are 'off-leash' so to speak, they are technically not daybreak games anymore, daybreak seems to be moving to occupy the role of publisher and all of their IP's might be finding a little more autonomy. A. lol, I'll believe it when I see it... We were told about this 6~ months ago; told "they" were going to step back and let us have "control of own destiny".. 30 seconds later in the same speech we hear "We are putting in 3rd person camera" in PSA a feature I know for a fact 90% of the team did NOT want...I called them out on that right then and there...their response, it's to differentiate our product from our competitors and PS2...our competitors... half of the BR games out there are 3rd person...
If they truly do this and leave ALL decisions to their respective teams that would be amazing and PS2/PSA would have a decent chance to make something amazing happen...but ya, this is me not holding my breath...
Q. But why? Let's be real, the Planetside lore is minimal at best. We're here for the massive battles with combined arms set in a sci-fi universe.
Ex-SOE/DBG devs can get together and come up with a spiritual successor. That's all that's needed. If anything, it's more freeing.
A. Money, we all need it. Making MMOFPS is a massive investment of time, money, and talent; people just can't afford to not have a income for the years it would take to develop a game like this independently. This kinda of game just isn't realistic without a serious investor willing to accept the risk; owning the IP would help mitigate the risk a bit but it's still a risk. I believe in the viability of MMOFPS, and I'm sure you do to but unless someone has ~10-20 million dollars to put on the table it's not just not going to happen.
Q. As much as i appreciate your post: I've seen quite some of these in the past - and despite all the forced positivity in them it was never going uphill from there. I just wish any dev or anyone who has really something to say would actually be blunt at one point. Won't be you, so i can only wish you all the best.
A. No "forced positivity" here; I'm angry, I have been angry for a while (hence my ready to leave) but I'm telling you honestly it is not at the people actually making the games and it is not at a_sites.
I know, I'm dancing around the subject...Let me say this, I would love to see DBG sell the company and make a profit on the sell, because that's what I believe their goal is; and that's fantastic goal to have. I would also like is the buyers to be a company or individual who not only has the drive for profits but also has a passion for games and in particular the MMOFPS genre; while at the same time understanding that their passion for games and profits doesn't automatically make them experts on making those games and that they can learn a great deal from the developers they hire at all levels and endeavor to become part of the process not just control it from above; because I would absolutely LOVE to work for a company/individual like that and would apply the same day of the sell if possible.
I don't know. maybe that's hoping for too much...
I pretty sure that all kinds of grammatically incorrect even for me; but I'm tired and had a few drinks so not caring so much right now. :)
Q. This is why it's justified for people to be upset with PSA. DBG invested money into something that was a horrible idea and probably isn't even going to make enough money to let them cover the development costs. Now everyone is paying the price for that abortion of a game. A. PSA was not originally meant to be BR only. One of the two pitches for it that I know of stated that it needed to be more then just BR to succeed; and that was two years ago. I believe pitch may have even described a match based mini Planetside mode (think sever smash) to help bridge the gap to PS2; even go as far as to add a "Try the battle? Experience the war with Planetside 2" link in the game; the idea was to expose the BR demographic to Planetside.
I understand many of the PS2 players response to what was released, but the review bombing was horrifying to watch knowing that it was going to hurt PS2 as well but not having anyway to stop it.
Also, PSA got PS2 a ton of development including but not limited to DX11 and improved scripting; it wasn't a waste from PS2 perspective. If it wasn't PSA it would have been something completely different and not even remotely Planetside related. it's pure fantasy that Planetside 2 would have received any additional resources if PSA wasn't made; myself and others were moved off of PS2 before PSA was even a concept (if you don't count Mercs, but that's another story)
Q. So who is left on the PS2 team? Do you sense that any of them are soon going to be jumping off the sinking ship that is DBG? A. So who is left on the PS2 team?
I can't answer that, it's not fair to the people who have left but want to remain anonymous and it's not fair to the people who are left but want to remain anonymous. In my experience the public knows roughly 1-5% of a dev team; everyone else just wants to do their job in peace.
Do you sense that any of them are soon going to be jumping off the sinking ship that is DBG?
I can't speak for anyone else, and I didn't sit in the same area of PS2. Speaking for my self..I was just about ready to jumpship and I absolutely love Planetside; it's one of primary reasons I wanted to work at SOE. Planetside is an amazing franchise and I will continue to maintain my believe that it is the model of future PvP fps gaming. (my bias may be showing here :P)
Going forward I'm happy to be a window into my experiences working on PS2 at Daybreak Games but I will be drawing the line on sharing anything that I feel will harm (personally or professionally) my fellow game developers; or anything that harms the Planetside franchise.
Q. Well no I'm not asking you to name names. I'm just talking about what number of devs are still working on PS2. Like, is it still an optimistic amount or is it low enough that we shouldn't ask for too much? A. Ah, well I think they will need to move some resources over to help out, but the devs left involved with PS2/PSA are extremely talented and are more then capable of doing great things in PS2, if allowed to.
Q. Why have they been so lax with marketing PS2 for so long? Not to the community and only rarely advertising externally? Did they think it didnt need advertising? It wasnt worth it? Always seemed strange that they didnt do more there.
A. For PSA; I don't know..
For PS2, You mean now? i don't know how much it would help, maybe they don't either? Outside of email blasting new content to bring old players back, I personally wouldn't even know how to advertise this game.
There's a entire industry devoted to marketing; if they aren't advertising It's probably a safe bet that someone with some level of expertise on the subject decided it wasn't cost effective. but that's just a guess.
Q. revamp the map with psaa stuff and mapparts A. I don't see this happening; PSA Amerish was striped of way too much PS2 elements; it would have to be rebuilt for the most part; and at that point just make a new continent at work towards the magic 9 number. (9 continents is the number that I believe intercontinental lattice would become viable; that that adding it in ad this point in the games life cycle would make a whole lot of sense.)
Q. I imagine art/sound/engine improvements for Arena translate to PS3 easily. It's easy to see how it could be the stepping stone. A. I can't imagine they would use Forgelight for PS3...If I had to guess, PS3 will be built on a heavily modified version of unreal unless some 3rd party grabs the IP and wants to use their own proprietary engine.
Q. You mean like a 3rd party studio that's currently developing it's own proprietary large scale networking code and corresponding backend for a UE4 based MMO that's staffed with a lot of key technical and artistic talent from SOE? ;) Assuming they can get Ashes out the door I think it's almost a given that Intrepid will consider taking a run at an MMOFPS but I think they'd be better served to distance themselves from the financial/creative failures (real or perceived) of the PS IP. What is there in the PS IP that's even of much value if someone wasn't interested in the technical IP?
A. Very good points, you may right. Outside of the Tech, knowledge base still employed at DBG ,and PS2 market value, I think only the name/cannon has any value and that is only worth has much as a moderate marketing campaign aimed at this community (past/present), because one thing I know we are all waiting for is some solid competition.
If Intrepid does get into the MMOFPS making business I for one would be thrilled! They have PS2 and even PS
DBPaul (Paul Dziadzio, Planetside 2 Programmer, Engineering)
Q. Im still so curious about the dieselpunk WW1 PS2-esq game they worked on for a bit. A. When the money was good they bought licenses for two VERY high profile IPs, but never had a team or pitches to build the games tied to them. That coupled with really frantic decisions from on high, rapid expansion with no structure in place, and trying to force an esport used up a lot of the $
Q. Just sell the Planetside franchise already.. To the devs: Thank you for your hard work, I wish you all the best.
A. Just sell the Planetside franchise already..
It would be the best thing for the game in all honesty
Q. I want to respect people's privacy. If they want to confirm that they've been laid off, they are free to do so, but I am not going to out them.
A. Appreciate it. I didn't make a big deal out of it because I didn't feel as connected as some of the other devs, but I didn't survive this one. 4th time's the charm I guess. We did what we could with the resources that we were given. I'm super proud of the work we were able to do. The team was as small as 3 people for a certain time and I'm really proud of how that team was able to pull together and make magic happen. I wish everyone who will be working on the games the best of luck, and hope that the relationship with those making decisions changes for the better.
It's been a pleasure PlanetSide 2
o7
Q. Please select the choice that most closely resembles the number of devs who spend the majority of their time on Planetside 2. Round down until N+2 and round up on N+3. Multiple answers may be correct; Choose the best one. A. 0
B. 5
C. 10
D. 15
E. 20
A. F. Enough to have the potential to do some cool stuff, but not as much as anyone who ever touched the game would really want to be on there.
Q. Go easy on A_Sites going forward, he is a great guy and cares a great deal about the people work under him. Imo, none of the problems that plague Daybreak games/Planetside stem with him or anyone below him; he has a tough job and often requires him to be the punching bag between multiple unrelenting forces. He wouldn’t say this himself so I’ll say it for him; he is an asset to Planetside and any future Planetside project would be better off to have him involved. Wrel; He’s smart, he’s driven, and he cares a great deal about Planetside; things are likely to get very stressful for him in the coming months. I personally believe that as a result of the layoffs there are going to be some “interesting” changes coming to PS2 in the coming months; believe me, Wrel will be fighting the good fight behind the scenes and what we all end up seeing will be the least damaging iteration of it possible. So please go easy on Wrel as well.
A. 1000%
We did what we could with the resources that we were given. I'm super proud of the work we were able to do. The team was as small as 3 people for a certain time and I'm really proud of how that team was able to pull together and make magic happen. I wish everyone who will be working on the games the best of luck, and hope that the relationship with those making decisions changes for the better.
Q. What was the most difficult thing you worked on in Planetside 2? I got the impression that you fixed a lot of the not so visible but important systems that made the game a lot more enjoyable. A. A LOT of the core systems are adapted from existing systems which were adapted from existing systems and so on an so forth. I don't know if it was the most difficult thing, but early on I remember doing the groundwork for the Implant Revamp and having to navigate the item / item line / item line set / skill / skill line / skill line set paradigm. Oh also Implants weren't of Item Type "implant" that was something else; they were of Item Type "boost". Unraveling all of that was kind of a frustrating mess.
Q. So I guess one big question is on the surface it looks like there’s been some serious brain drain in terms of people with the engine knowledge to fix any deep underlying issues that crop up. Is that needless gloom and doom or an actual possibility? A. Honestly it depends on where they focus the remaining resources. PS2 has been resource starved for so long that it may actually gain development power out of all of this.
muldoonx9 (Alex Hoffman, former Planetside 2 Programmer)
Q. kind of hope if ps2 does die , they release the assets and source code . could imagine a community driven game with some things revised and taken out etc . Ps2 forever A. This will never happen. Too much middleware (which isn't Daybreak's to release) and potential for exposing vulnerabilities with the other games that share code, either Forgelight or Platform backend.
Q. let me translate. first something like... "can i have your recipe for that delicious cake?"
"nope, because i'd have to disclose how oven are made"
and then the security-thru-obscurity card is played in all seriousness.
facepalm
A. Off the top of my head, Planetside and H1 use: nVidia PhysX, Scaleform, morpheme, and vivox. These are all expensive stuff Daybreak licenses and it would need to be ripped out before open sourcing (not an easy task) and then it would take people a long time to get it to a functioning state because entire systems would need rewriting to function without them.
So it's more like "our recipe for the cake is secret cause it makes money, but if we released the recipe, you need $100k to get flour wholesale from a specific distributor otherwise it doesn't bake at all."
and then the security-thru-obscurity card is played in all seriousness
Not giving hackers the blueprints to the security system seems like a valid thing, no? Daybreak is obviously not doing well financially (otherwise there wouldn't be layoffs) and spending extra money on beefing up security to release code open source is a bad financial decision.
Q. Why not? Shouldn't you just have to delete the files daybreak doesn't own the rights to? (Don't know what SCM you used but in git that should be rather simple) A Cause our code has deep integrations and would give indications to stuff under NDA from those middlewares.
But more importantly: It won't happen because it costs money for no return.
Nick Silva's Final Departing Message. (Planetside 2 Producer)
To all the various developers and community members that have reached out to me in the past day. Thank you for you for your support and concern. I grew to love PlanetSide 2, its community and especially the scrappy team I had the honor of being part of for three years. Good luck! DBDrew's Final Departing Message. (Planetside 2 "Community Manager"/Game Designer)
Its hard to write one of these, especially with how embedded I feel like I've gotten into the community. But as of today, I'm no longer a part of Daybreak Games. Since coming on, this team has done things way above expectations. Both attempting to make huge features, as well as doing our best to respond to and make the game better in general. While there were absolutely hiccups on the way, I feel the team did as much as they could with as much as was given to us. I plan to continue playing Planetside, and doing what I can to interact with the community, no longer as a dev, but as a friend. I want to take all the lessons and growth I've made from working on this game to another studio, and give it the same attention and passion that I feel I've brought to this game. I have faith in Wrel and the changes going forward, the path that was set before is long, difficult, and entirely worth it. Its been an absolute pleasure to work with you and riff ideas with you. You'll do your best, you always do.
As for my future, I plan on landing on my feet, continuing to move forward, and improving.
[Feel free to ping me on discord, or here, I'll be around on this account a bit longer, and will be on discord for forever.
<< Up to date as of 10/13, running until end of events. >>
< !!! Tracking PS_NICTO, BBurness, muldoonx9, DBPaul, DBDrew !!! > submitted by [ Removed by reddit in response to a copyright notice. ]
submitted by Hello everyone, back again looking to swap
! I am happy to announce that I recently completed
50 confirmed trades! I have 5 sections of items to offer: Systems, Games, Amiibo, Collectibles, and Miscellaneous. Click on the name of an item to view pictures. If I don't have pictures, they are available on request. All items are NA region except where noted. Prefer to trade in continental US, of course.
I'm trying to land some hard to find wants from my list below, and to that end I'm bringing out some hard trades. If an items says
hard trade, then I only want to trade it toward bolded wants from my list below (games like Shantae and the Pirate's Curse for Switch, Izuna series for DS or Virtual-On Marz for PS2). I'm also willing to add cash in such instances.
I am also happy to sell these items and have linked my GameSale post at the end! And if you see something here that isn't in my GameSale post, it might mean that I forgot to list it there or that it's only for trading, just ask.
HAVES
Systems
25th Anniversary Mario Red DSi XL sold on Mercari
Glacier AGS 001 GBA - Has scratches on screen, otherwise fine, still has battery cover.
Games
3DS | Condition | Notes |
Shantae and the Pirate's Curse | NIB | |
Kingdom Hearts: Dream Drop Distance | CIB | Hard trade, also have Brady Games strategy guide |
Rune Factory 4 | CIB | |
Bravely Default | CIB | |
Pokemon Rumble Blast | Loose | |
Mario Party Island Tour | Loose | |
Poochy and Yoshi's Woolly World PAL EU Region | NIB | PAL EU region, not NA! |
Animal Crossing New Leaf | Box and manual only | Back plastic has a cut, cover art not affected |
Brain Age Concentration Training | Box and manual only | Cover art has a tear on back |
new Nintendo 2DS XL Quick Start Insert | Insert only | |
Big lot of GBA / GBC / GB game boxes and manuals, no games - Willing to split. Please check photos for condition. All the posters included are in excellent condition. The Game Boy manual and poster in picture 8 are from a Play It Loud series original DMG box. There's also a few DS and 3DS items included.
Wii U | Condition | Notes |
Nintendo Land | Box and manual only | No game |
GameCube | Condition | Notes |
Lego Star Wars II The Original Trilogy | CIB | |
Dead to Rights | CIB | |
NES | Condition | Notes |
Legend of Zelda gold cart | Loose | Hard trade |
Metroid | Loose | Hard trade |
Blaster Master | Loose | Hard trade |
Super Mario Bros. / Duck Hunt | Loose | |
PS3 | Condition | Notes |
Need for Speed Hot Pursuit Limited Edition | CIB | Includes card with online pass code |
Call of Duty Black Ops | CIB | |
PS1 | Condition | Notes |
Gex | CIB | |
Reel Fishing 2 | Loose | |
Need for Speed 3 Hot Pursuit | Back cover art | |
Amiibo
Collectibles
Miscellaneous
Item | Notes |
Shure SRH 440 Professional Studio Headphones | Great condition, gently used, comes with leather bag and 1/8" to 1/4" gold adapter. Retails for $99.99. |
Large collection of Marvel, DC, Dark Horse, Image comics | Click the link for a full list of what is available |
Panasonic Lumix DMC-TZ5 Digital Camera | Complete in original box with a bonus carrying bag and microfiber cloth, still works, battery doesn't last as long as it used to though. Does not have USB cable, so you need to use the SD card if you want to be able to transfer your photos off the camera. |
Old iPod Touch | Some scratches, has a bunch of Chinese songs on it, I can include a USB charger if you like. Unlocked. |
Ledger Nano S Whitepaper Edition | Sealed |
Hatsune Miku Merch Mega Bundle | Cosplay tie and suspenders, socks, plush, stickers, posters, keychain, webcomic anthology, and two men's shirts (one is L other is M), can be broken up |
Quao card game | Open box but some of the cards are still sealed |
Trial of the Clone | A modern CYOA style book |
Three Word Phrase Volume One | |
Little Red Book Complete Street Guide to New York City | |
2 1932 Olympic stamps | |
WANTS
Before you go through this long list, please note I am also happy to look at offers.
Firstly, I'm trying to track down some unusual specific items, help me out!
- N64 power cord
- Authentic N64 controller, any color (atomic purple or clear blue preferred), in great condition
- N64 memory card and rumble pak (can be third party)
- Burgundy DSi XL stylus (both slot-in and chunky)
- Pink DSi stylus
- This black and gold PowerA Zelda game card case for Nintendo Switch, I really need this to complete my aesthetic launch console set but I'm not looking to pay $36 to scalpers for it. I would also be open to any of the other designs in blue, red or yellow.
- Limited Run Games trading cards for Shantae and the Pirate's Curse and for Toejam and Earl
- The mini-comic insert "A Girl and her Dozer" for Drill Dozer (GBA), mine is ripped and I want a clean one
- PS2 Guncon AV Adapter
- 32 GB SD card (SDHC) that is compatible with Nintendo Wii
- This 3DS carrying case
- Cardboard outer box, tray and pokewalker back plate for Pokemon HeartGold / SoulSilver (I have the game, booklets, plastic box, and a loose pokewalker with manual already)
- Club Nintendo Super Famicom controller for Wii
- This sketchbook and mini-poster handed out at the Pokemon Art Academy event in 2014 at the Nintendo store in NYC
- Mario Party-e CIB
- This game disc holder for GameCube
- The Mario Maker 2 stylus from Europe
- CIB or NIB copy of Game Boy Advance Video: Sonic X, Vol. 1
- Various Hello Kitty 3DS carrying cases: this, this, this, this, or this
Other stuff I'm looking for
- Just about any CIB GB/GBC/GBA games - let me know what you have. Also interested in acquiring boxes and inserts for games I already have loose, especially Warioland 4, Final Fantasy Tactics Advance, Boktai, and Kirby's Tilt n Tumble.
- Sega Genesis Mini NIB or CIB
- Sega Genesis Mini 6-button controller in clear blue or black, can be loose
- A 2DS or 3DS XL or "new" 3DS XL or "new" 2DS XL console in good condition, does not need to come with box but hopefully comes with original stylus and charger
- Official NES Classic Mini Controllers, both NIB European version and loose
- Club Nintendo items, I have a lot but always looking for more, let me know what you have
- Strategy guides or other game books. I have a lot of Nintendo and Sony platform games so just let me know what you have to offer! Top wants: Paper Mario the Thousand Year Door, Ni No Kuni 1, Mario and Luigi Series, Pokemon series
- Carrying cases for games and consoles, I might be interested in these, though I have a lot already!
- Game protector boxes, especially for GB or NES games
- Any Game and Watch units besides Pinball or the Club Nintendo Ball replica.
All my game wants are CIB except where noted. Accessories are loose. And it should go without saying, but everything should be clean and in good condition! I have sorted them by system; bold wants are high priority! But I am also open to offers for any of the systems below, so feel free to offer stuff not listed here.
Switch
I'm interested in more games than what you see on this list, feel free to make offers
- 1 2 Switch
- Arms
- Astral Chain
- Blazblue Cross Tag Battle (newest version)
- Bomb Chicken
- Celeste (hidden gem)
- Chocobo's Mystery Dungeon Every Buddy
- Collection of Mana (low priority, I'm more interested in the Trials of Mana remake)
- Crash Team Racing Nitro Fueled
- Crystal Crisis big box with puzzle toy (low priority)
- Daemon x Machina
- Darius Cozmic Collection
- Dragonball FighterZ
- Dragon Quest 1, 2, 3
- Dragon Quest 11 S
- Dragon Quest Builders 2
- Final Fantasy 7 / 8 Remastered (SE Asia Release)
- Fire Emblem: Three Houses
- Fitness Boxing
- Flinthook
- Freedom Planet
- Fun Fun Animal Park
- Giana Sisters Twisted Dreams
- GRID Autosport
- GRIP Combat Racing
- Hollow Knight
- LEGO Worlds
- Lumines Remastered
- Overcooked 2
- Poi Explorer Edition
- Psyvariar Delta
- Minecraft (low priority)
- Monster Boy and the Cursed Kingdom
- Mortal Kombat 11
- Psikyo Collection Vol 1, 2, 3
- Ring Fit Adventure
- Rune Factory 4 Special
- SEGA Genesis Classics (low priority)
- Snipperclips Plus
- SNK 40th Anniversary Collection (low priority)
- Super Mario Maker 2
- Super Mario Maker 2 Stylus
- Star Wars Pinball
- Sword Art Online whatever
- Taiko no Tatsujin with drum controller
- Team Sonic Racing (low priority, I want Crash Racing more)
- Tetris 99 (with NSO code, or if NSO code is already redeemed, the insert should be intact)
- Tiny Troopers XL
- Trials of Mana (I know this is not out yet)
- Vasara Collection
- Wonder Boy: The Dragon's Trap
- Xenoblade Chronicles 2 and Torna
- Yoshi’s Crafted World
- Yoshi’s Crafted World Target exclusive bonus
PS Vita
- Official charger for 1000 model
- Shiren the Wanderer: The Tower of Fortune and the Dice of Fate (Eternal Wanderer edition or standard)
- Touch My Katamari
"new" 3DS
3DS
- Bravely Second
- Codename STEAM
- Etrian Odyssey Nexus or other Etrian Odyssey games
- Fossil Fighters Frontier
- Louvre Guide (any language, new or used)
- Mario and Luigi Bowser's Inside Story + Bowser Jr's Journey
- Mario Party: The Top 100
- Mario Party Island Tour case and manual (I already have the game) or CIB
- Mario Party Star Rush
- Mario Sports Superstars
- Metal Gear Solid Snake Eater 3D
- Metroid Prime Federation Force
- Miitopia
- Moco Moco Friends
- Nikoli’s Pencil Puzzle
- Pokemon Mystery Dungeon Gates to Infinity
- Return to PopoloCrois A Story of Seasons Fairytale
- Sonic Generations
- Sonic Lost World cover art or CIB
- Style Savvy series
- The Oregon Trail
DSi
- Face Training (PAL)
- Hidden Photo (PAL)
DS
- Advance Wars Days of Ruin
- Amazing Adventures: The Forgotten Ruins
- Avalon Code
- Bejeweled 3 slipcover or CIB
- Boing Docomodake DS
- Bomberman Land Touch!
- Bookworm
- Brain Buster Puzzle Pack
- Chameleon: To Dye For!
- Cookie and Cream
- Cooking Mama’s Combo Pack Volume 1
- Cooking Mama World Combo Pack 1, 2, or 3 (PAL region)
- Diddy Kong Racing DS
- Disney Stitch Jam
- DK: Jungle Climber
- Dokapon Journey
- Dragon Quest Heroes: Rocket Slime NIB or CIB
- Dragon Quest IX: Sentinels of the Starry Skies
- Drawn to Life Collection
- Driving Theory Training (PAL)
- Elebits: The Adventures of Kai and Zero
- Elektroplankton
- Fast Food Panic
- Final Fantasy Fables Chocobo Tales cover art / inserts or CIB
- Final Fantasy Tactics A2
- Fossil Fighters
- Fossil Fighters: Champions
- Geometry Wars Galaxies
- GRID
- Hands on Tangrams
- Harvest Moon DS
- Henry Hatsworth
- Hi! Hamtaro Ham-Ham Challenge
- Hotel Dusk Room 215
- I Spy Game Pack (Universe / Fun House)
- Infinite Space
- Izuna Legend of the Unemployed Ninja
- Izuna 2 The Unemployed Ninja Returns
- Jewel Time Deluxe cover art and manual or CIB
- Learn Science
- Let's Draw
- Little Red Riding Hood's Zombie BBQ
- Magician’s Quest Mysterious Times
- MapleStory DS (KR or JP region)
- Mario vs Donkey Kong 2 Mini Land Mayhem
- Master of the Monster Lair
- Master of Illusion Big Box NIB or CIB
- Mechanic Master 1 and 2
- Metal Slug 7
- Meteos
- Metroid Prime: Hunters
- Midnight Play Pack
- Moto Racer DS
- My Chinese Coach
- My Spanish Coach cover art or CIB
- My Word Coach
- Mystery P.I. Portrait of a Thief
- Nanostray
- Ninja Town
- Panzer Tactics DS
- Pass Your Driving Theory Test (PAL)
- Plants vs Zombies (must have slipcover) or the big box version
- Peggle (must have slipcover)
- Personal Trainer Walking with pedometers outer box or NIB or CIB
- Pokemon Conquest
- Powerbike
- Prism Light the Way
- Puzzle de Harvest Moon
- Race Driver: Create and Race
- Rumble Pak
- Shepherd’s Crossing 2
- Space Invaders Extreme 2
- Spanish for Everyone
- Squishy Tank
- Steal Princess
- Stitch Jam
- Style Savvy
- Sudokuro
- Tamagotchi Connection Corner Shop 1, 2 or 3
- The Dark Spire (preferably with soundtrack bundle)
- To-Fu Collection
- Tokyo Beat Down
- Touch Mechanic
- Trace Memory
- Trackmania Turbo
- Trauma Center: Under the Knife 2
- Trioncube
- Wappy Dog with dog
- Wario: Master of Disguise
- Wordfish
- Worms: Open Warfare 2
- Yoshi Touch and Go cover art or CIB
- Zuma's Revenge
GBA (can be loose but CIB preferred)
- GBA link cable
- GBA to GC link cable or 3rd party version that also works as a link cable
- Advance Wars 2: Black Hole Rising
- Bit Generations (any game from this series)
- Blender Bros
- Boktai 2
- Bomberman Tournament
- Car Battler Joe
- Denki Blocks
- Dokapon: Monster Hunter loose or CIB
- Driver 2 Advance
- Fire Emblem loose or CIB
- Fire Emblem The Sacred Stones loose or CIB
- Frogger’s Adventures: Temple of the Frog
- Frogger’s Adventures 2: The Lost Wand
- Gradius Galaxies loose or CIB
- GT Advance (loose)
- GT Advance 1/2/3/Moto GP combo cart
- Iridion 2 loose or CIB
- Jet Grind Radio
- Krazy Racers (NA or EU)
- Kuru Kuru Kururin (EU pls)
- Monster Rancher Advance
- Monster Rancher Advance 2
- Moto Racer Advance (EU PAL preferred)
- Phalanx
- Pocky and Rocky with Becky
- Racing Gears Advance
- Rugrats Castle Capers (loose)
- R-Type 3
- Soccer Kid
- Stuntman
- The Bible Game
- V-Rally 3
- Wild Thornberrys Chimp Chase (loose)
- Zapper
GBC (can be loose but CIB preferred for games)
- Atomic Purple or Clear GBC
- GBC Link Cable
- Conker's Pocket Tales (can be NA or EU region)
- Konami GB Collection (any volume, EU region)
- Marble Madness
- Mega Man Xtreme 2
- Microsoft Best of Entertainment Pack
- Microsoft Pinball Arcade
- Microsoft Puzzle Collection Entertainment Pack
- Shantae (lmao)
- Wario Land 2
GB (can be loose but CIB preferred for games)
- Clear or Ice Blue Game Boy Pocket
- Brain Drain
- Breakthru!
- Bubble Ghost
- Final Fantasy Adventure
- Heiankyo Alien
- Kirby's Dream Land 2
- Mario’s Picross NA or EU or maybe even JP
- Super Mario Land 3: Wario Land
- Tetris
- Tetris Blast
- Wildsnake
- Wordzap
- World Cup Soccer
Wii U
- Cars 3: Driven to Win
- Game and Wario
- Hello Kitty Kruisers
- Need for Speed Most Wanted
- NES Remix Pack
- Sing Party big box with mic
- Skylanders Superchargers Starter Pack / Extras
- Snoopy’s Grand Adventure
- Splatoon
- Steamworld Collection
- Tumblestone
- Wheel of Fortune
- Wii Party U
Wii
- ABBA You Can Dance
- Alien Syndrome
- Animal Kingdom: Wildlife Expedition
- Babysitting Mama with the plush baby and bassinet
- Blast Works: Build Trade Destroy
- Bomberman Land
- Cars: Mater National
- Castle of Shikigami 3
- Cooking Mama 2-Pack (World Kitchen / Cook Off)
- Data East Arcade Classics
- Dino Strike
- Disney Princess: Enchanting Storybooks
- Dragon Quest Swords
- Final Fantasy Fables Chocobo’s Dungeon
- Fishing Master World Tour
- Little King’s Story
- Mad Dog McCree Gunslinger Pack
- Madworld
- Mario and Sonic at the Olympic Games
- Mini Ninjas
- Minicopter: Adventure Flight
- Octomania
- Opoona
- Pirate Blast
- Pokepark Wii: Pikachu's Adventure
- Pokepark 2: Wonders Beyond
- Rayman Origins
- Red Steel
- Sakura Wars: So Long, My Love
- Sam and Max
- Sonic and Sega All Stars Racing
- Tamagotchi Party On
- The Kore Gang
- The Munchables with bonus character decal
- Top Shot Dinosaur Hunter
- Trackmania
- Trauma Team
- Ultimate Shooting Collection
GameCube
- Unusual controller colors: Indigo/Clear, Clear, Blue, Club Nintendo White, Club Nintendo White Wavebird (all loose)
- GBA to GC link cable or third party that also works as a GBA to GBA link cable
- Burnout 2
- Chaos Field
- Dakar
- Dragon’s Lair 3D
- Gauntlet Dark Legacy
- GBI Card
- Go Go Hypergrind
- Godzilla Destroy All Monsters
- Gotcha Force CIB or just manual
- PENDING Hulk
- Mario Golf Toadstool Tour Target variant with exclusive Bullseye course
- Mario Party 6
- Metal Arms Glitch in the System
- Metal Gear Solid The Twin Snakes
- Need for Speed Most Wanted
- NFL Street
- Pac Man Fever
- Pac Man World Rally
- Phantasy Star Online 1 and 2 Plus
- Pro Rally
- Raphnet Tech Classic Controller to GameCube Adapter
- R: Racing Evolution
- Smashing Drive
- SRS Street Racing Syndicate
- Super Smash Bros Melee
- The Incredible Hulk: Ultimate Destruction
- The Legend of Zelda Four Swords
- The Legend of Zelda The Wind Waker
N64
I still need a power cord for my N64 so I'm not prioritizing acquiring games yet, but here are the games I am interested in. Would love to get CIB but will probably settle for loose for now:
- Beetle Adventure Racing
- Cruis'n World
- Cruis'n Exotica
- Glover
- Hey You Pikachu with microphone and voice unit
- Lego Racers
- Mischief Makers
- Perfect Dark
- Space Station Silicon Valley
- Star Soldier: Vanishing Earth
SNES
I have not had an SNES in years. I am somewhat interested in acquiring a unit with the cables and at least one controller, and Mario Paint either CIB or loose with all the parts. I just really want to play Mario Paint with my kids.
NES (can be loose)
- 3D World Runner
- RC Pro Am 2
PS3
- Driver San Francisco
- GRID
- Metal Gear Solid The Legacy Collection (would prefer if download codes are unused but it's fine if they are used as long as the inserts are still present)
- Plants vs Zombies with Peggle and Heavy Weapon
- Ridge Racer 7
- Tekken Hybrid
- The Last of Us
- Zone of the Enders HD Collection
PS2
- Bombastic
- Burnout 3: Takedown
- Castle Shikigami 2
- Crazy Taxi with bonus mini strategy guide
- Dark Cloud
- Fantavision
- Futurama
- Gradius 3 and 4
- Graffiti Kingdom
- Lego Racers 2
- Metal Slug Anthology
- Mobile Light Force 2
- Monster Rancher 4
- MTV Music Generator 2
- MTV Music Generator 3
- Popcap Hits Vol 2
- Rez
- Shepherd’s Crossing
- Stuntman
- Super Monkey Ball Deluxe
- The Adventures of Cookie and Cream
- Tokyo Extreme Racer Zero
- PENDING Virtual-On Marz
- Wipeout Fusion case and manual or CIB
PS1
- 1 or more Konami Justifier Lightguns
- Battle Hunter
- Chocobo Racing
- Circuit Breakers
- Devil Dice
- Die Hard Trilogy
- Driver
- Galaga Destination Earth
- Klonoa
- Lego Racers
- Lethal Enforcers 1 and 2
- Marble Master
- Mega Man Legends 1 and 2
- MTV Music Generator
- Pepsiman
- Puzzle Star Sweep
- Puzznic
- Qix Neo
- R-Type Delta
- RayCrisis
- Rage Racer
- RC Revenge
- The Misadventures of Tron Bonne
- Thunder Force V: Perfect System
- Torneko: The Last Hope
- Turnabout
- Worms: Armageddon
Genesis
- Championship Pro Am
- Gunstar Heroes
- Michael Jackson's Moonwalker
- Pocahontas
- Rocket Knight Adventures
- Sonic Spinball
- The Lost World: Jurassic Park
Amiibo
- SSB Isabelle
- Any Monster Hunter Amiibo
- Skylanders Superchargers starter pack for Wii U (new or used)
- SMS Boo OoB
- SMS Goomba OoB
- Mega Man from Mega Man 11 OoB
- SSB Shulk
- Qbby
- AC Amiibo Cards: 107 Katie, 212 Timmy, 266 Joey, 301 Isabelle
- AC RV Cards: Maggie, Carrie, or others that are not Ketchup, Weber, or Ellie
- Any Sanrio AC cards, especially Cinnamoroll (I'm also interested in a repro set of these)
- Mega Yarn Yoshi loose or with box
Soundtracks
- SEGA AGES Outrun Music Collection
- Sonic Mania Vinyl
- Space Channel 5 CD
- The Last Story for Wii CD (came with the game)
- wipEout series CD
I'm also open to Nintendo eShop credit, GameStop gift cards or Amazon gift cards.
Prefer to buy something?
Here's my GameSale post. Any questions, just ask!
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